Showing posts with label 4 player. Show all posts
Showing posts with label 4 player. Show all posts
Wednesday, February 27, 2013
All Roads Lead to Victory Points (A Review of Milestones)
Roads and houses and markets, oh my! The Lord of the Manor has tasked you with developing his lands. But you’re not the only one with a fat government contract. As you all work to blaze trails, build settlements, and supply them with food, can you reach the choicest spots before your opponents? Gather material to build, but don’t get too greedy lest your liege decide to tax your excess. Because in this game, all roads lead to a non-descript medieval castle.
Thursday, January 24, 2013
Row, Row, Row Your Boat (A Review of Tahiti)
Ever dream of lounging on a warm, sunny beach; next to a crystal, blue lagoon; with soft, black sand snuggling between your toes; and fragrant palms breezily swaying above? Well then, the beautiful island of Tahiti awaits! This South Pacific paradise has attracted Polynesians, explorers, and countless tourists for hundreds of years. Now Minion Games takes you there with their new and aptly-named title. There’s just one, small snag. You’re not there for a vacation. Unless you want to call it one of those “working vacations.” That’s right, you’ll be rowing until your hands are calloused from isle to isle, hoarding as many of the rapidly diminishing resources as you can before the whole volcanic shelf goes the way of Easter Island!
Wednesday, January 16, 2013
Dueling Daimyos (A Review of Tenka: All Under Heaven)
Japan in the 16th Century was a harsh and brutal land. Warlords, large and petty alike, ravaged villages and countryside in ruthless grabs for revenge and power. Can you make a difference and unite the clans? You’ve just as much a chance to set things differently with this quick, lightly-themed card game as you do traveling back in time. So assemble your ashigaru. Sharpen your katanas. Even enlist the help of Richard Chamberlain. You’ll need them all to be the greatest Shogun under the sun.
Wednesday, October 17, 2012
Cannonball?! Run!! (A Review of Castle Dash)
Boy, neighbors sure can be a nuisance! If you think that loud next-door parties, keeping up with the Jones’, and pesky neighborhood covenants are frustrating today, just be glad you didn’t live in the Middle Ages. I mean, you’d think the average nobleman would be happy with his intimidating parapets, piles of treasure, and a well-stocked moat of man-eating eels. But oh, no! Instead, every Lord in the subdivision has to go and send his hired thugs to take your gold. Can you defend hearth and home while sneaking over and swiping some extra coin for yourself? Your sanity will be pushed to the limits in this mad-cap, free-for all!
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