Showing posts with label ships. Show all posts
Showing posts with label ships. Show all posts

Tuesday, December 17, 2013

Spinning Out of Control (a review of Gravwell)

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This game, in case you couldn't tell, takes place in SPACE
Trapped in the 9th Dimension, engines down. This is your predicament; the only working device on your ship is your tractor beam, so the only way to move is to push or pull off of the nearest heavy object. But what happens if that object moves the other way?

This is the premise of Gravwell, and you'd better be on your toes, because only one of you can make it out of this dimension. Try not to spin out of control.

Wednesday, September 14, 2011

"No, I'm from Iowa. I only work in outer space." (A review of Ascending Empires)

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[Editors note: The following is a Nemesis Review, featuring opinions from our in-house thematic-loving @futurewolfie and his ferocious opponent, the stodgy euro-loving @Farmerlenny. Make sure to read both opinions to get a better overall picture of the game!]

Space. Adventure. Empires. Fleets. Battle. Ascending Empires.

Relatively new from Z-man games, Ascending Empires is a strategic empire-building game combined with a dexterity mechanic. While the concept didn’t seem impressive or even appealing to me at first, it all comes together into a neat, tight package that is enjoyable, accessible, and yet maintains a level of strategic depth.