Showing posts with label GameWright. Show all posts
Showing posts with label GameWright. Show all posts

Thursday, November 21, 2013

Been There, Dune That (A Review of Forbidden Desert)

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 FORBIDDEN!  You laugh at the sound of the word!  After all, you’ve heard it before…and survived!  This time, there’s not even a sinking island.  What could go wrong?  Flying deep into the heart of the desert, your team searches for a fabled city of advanced knowledge, great wealth, and unimagined wonders.  But the expedition goes awry quickly as you crash land amongst the buried ruins.  To escape, you must dig through the city and discover its ancient secrets before sun and sand entomb you with storms of time.

Wednesday, November 20, 2013

That Sinking Feeling (A Review of Forbidden Island)

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They call the island, Forbidden.  A little dramatic, perhaps.  You don’t believe in any of that superstitious, mumbo-jumbo.  But maybe there is a reason for the dour adjective?  I mean, every time they want to keep people out, they slap on some ominous-sounding name to discourage snooping, right?  Rumor is there are untold treasures hidden away on the island.  And they can all be yours!  Straight out of a pulp fiction yarn, you and your team ignore the warnings and fly in searching for fortune!  Only to find out the island is aptly named, after all!  Can the stories of great riches be true, as well?  Can you find out before the entire island sinks into the depths – claiming you with it?!

Monday, January 14, 2013

News Bits: 1/14/2013

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A lot happened in the gaming world last week. Here's the round-up:


GameWright announces Forbidden Desert from Matt Leacock (Pandemic, Forbidden Island) [LinkAs is typical with GameWright, the production value looks great, and the premise is cool. Spring 2013 is the tentative release date.