Showing posts with label Pixel Lincoln. Show all posts
Showing posts with label Pixel Lincoln. Show all posts
Tuesday, August 13, 2013
Four Score (A Review of Pixel Lincoln)
Apparently, Booth has stolen Mr. Lincoln's hat. Somehow, this has upset the balance of Space and Time and only a pixelated Lincoln can recover all the "pieces" needed to restore that balance.
I'm not exactly sure why the hat holds the key to space/time, or what pieces you are collecting, or why an army of Luchadors is in your way. But, the story of Pixel Lincoln is no more wild than many of the old 2-D sidescrolling action adventure games this deckbuilder takes its thematic inspiration from.
Time to get your beards into gear, friends. This is no laughing matter. The high score itself is at stake.
Monday, August 12, 2013
News Bits: 8/12/2013
This is the week many of us are waiting for: GEN CON. Futurewolfie and I will be there Friday and Saturday. Be sure to say hi if you see us. And now, this week's NEWS:
Sentinels of the Multiverse board game to debut at Gen Con [Link] There were hints of this news earlier in the week on Twitter, but a post on designer Kevin Nunn's (Rolling Freight) Facebook page have confirmed it. Very few details are known at this point, but you can be sure we'll be stopping by the Greater Than Games booth at Gen Con to find out more.
Sentinels of the Multiverse board game to debut at Gen Con [Link] There were hints of this news earlier in the week on Twitter, but a post on designer Kevin Nunn's (Rolling Freight) Facebook page have confirmed it. Very few details are known at this point, but you can be sure we'll be stopping by the Greater Than Games booth at Gen Con to find out more.
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