Showing posts with label Dungeon Fighter. Show all posts
Showing posts with label Dungeon Fighter. Show all posts

Thursday, December 5, 2013

To the Dungeon! (A Review of Dungeon Fighter)

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[Editor's note: The following is a Nemesis Review, featuring opinions from our in-house eurogamer, @FarmerLenny, and his deadly enemy, the thematic space-loving @Futurewolfie.  Make sure to read both opinions to get a better overall picture of the game!]

Are you a hero, or merely a toothless charlatan? You better hope to be a hero, because the king has summoned all those claiming to be heroes, and that includes you, and done the only thing that makes sense in order to separate the real heroes from bogus lowlifes. That is, he has tossed you and a few others into a dungeon with only one purpose: fight your way out alive.

If you survive, you will prove yourself a true hero.  Fail, and… well, the kingdom can always use a little more fertilizer. It will be no easy task, as it will require great skill and a bit of luck.  And a bit of silliness.

This is Dungeon Fighter.


Monday, November 18, 2013

News Bits: 11/18/2013

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This week's NEWS is a little light, unless you follow the rabbit holes in the first link (which is what I did...):

Board Game Geek posts Essen coverage [Link] Here's a list of the videos in one spot. I'm not gonna lie: I've come away with more than a few games added to my wishlist after watching some of these. I'm very grateful for this service since I was unable to attend.

Tuesday, August 20, 2013

Tales of Legend and Woe at Gencon 2013

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Yesterday, FarmerLenny wrote up his experience at Gen Con, primarily regarding the games he played.  Now it's my turn.  I'll talk about some games, but I feel that my experiences go beyond just playing a few demos, and most of the games I played were also played by FarmerLenny, so I don't need to bore you with unnecessary details.  It was definitely a wild ride, but not all of what happened was super fantastic, even though it tried to be.

So, without further ado, here's what happened at Gen Con.

Monday, August 19, 2013

What I Played at Gen Con: FarmerLenny Edition

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Gen Con is billed as "the best four days in gaming," and it must be true, or they couldn't put it on the sign. Okay, I'm not sure how to empirically verify the statement, but my experience at least comes close to validating the claim.

I promised in today's news post that I would discuss the new games I played at Gen Con this year. I don't plan to discuss the people I met (who were great) or tell the story of how these games came to be; I'm just going to give you the skinny on the games and how I thought about them after my play(s). (I'll note whether my play was a full game or a demo game.) The first paragraph is a game overview if you want a (very quick) rules summary; the second paragraph is my impressions. These are in alphabetical order. If you want to skip to the games I liked best, you might want to check the entries for Gravwell, Impulse, Spyrium, and Rialto. Also, sorry; I was too busy playing to take pictures. I realize this is text heavy; I trust interested readers will persevere.

[Note: Futurewolfie posted his Gen Con wrap-up here. It's more about the events at Gen Con and less about the games and fills in the details I left out.]