But the game is aptly named. You just...can't...stop.
Showing posts with label push your luck. Show all posts
Showing posts with label push your luck. Show all posts
Tuesday, November 19, 2013
Boom or Bust (a review of Can't Stop)
But the game is aptly named. You just...can't...stop.
Thursday, October 10, 2013
The Mud and the Blood and the Beer (A Review of 7-Card Slugfest)
Who doesn’t like an epic, rumble-and-tumble, bare-knuckles bar fight crashing through the windows and spilling out into the streets?! But you can’t travel back to the raucous Old West. And it’s probably wise not to cause any great stir down at the local biker bar. Truth be told, these frays can be a little dangerous. Well, you’re in luck! Thanks to Level 99 Games, you can enter the land of Indines from the safety of your own tabletop, where fist-fighting pros from across the mythical world have gathered at the greatest pubs under the mysterious powers of the Belt of Beatdown…and erupt in an epic tussle.
Friday, September 27, 2013
A Guide to Pressing Your Luck
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| King of Tokyo: a very popular dice game with elements of Press Your Luck |
How far can you go? How long can you last? How much can you take?
These are not questions of endurance or strength, but of luck and risk. These are the key questions of a game mechanism known as "press-your-luck" or "push-your-luck."
Let's talk about that.
Wednesday, September 25, 2013
Dungeon Rollin' (A Review of Dungeon Roll)
Dungeoneering is a popular venue for tabletop gaming. Many RPGs, including the famous Dungeons & Dragons, center around building adventuring parties and delving into the unknown to vanquish monsters and recover lost treasure. Board and card games have attempted to capture these quests in a variety of forms, from epic miniature based games to humorous card games.
Dungeon Roll is one such game, which attempts to use dice and push-your-luck elements to consolidate the dungeon delving experience into a short, but exciting game.
Tuesday, September 24, 2013
The Invasion is Coming! (A Review of Martian Dice)
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| Fortunately it comes in English and Squiggly |
Martian incursions on the planet Earth are the subject of many geek discussions, conspiracy theories, and science-fiction franchises. Have they visited? If so, why?
In Martian Dice, players will get a chance to answer these questions by taking on the roles of the Martians and exploring the motivations, the cultural backgrounds, and the scientific expenditures that would bring them to Earth the capture and experiment on humans and animals.
Just kidding. You're just going to roll a fistful of dice and try to capture as many humans, cows, and chickens as martianly possible while fending off tanks so that you survive.
Thursday, July 18, 2013
Wednesday, November 14, 2012
Breaking In, Breaking Out (A Review of Infiltration)
The day is finally here. You've been planning this for weeks. Well, you and your team. Technically they're not YOUR team. You don't really trust them anyways. But you needed them to get into the building. It's not easy breaking into the highly secure headquarters of CyberSolutions, Inc, to steal valuable data.
But now you're inside. You just realized you don't need the other guys anymore. You're in and you're off to do your own thing. You have your reasons for being here, and you don't really care why anyone else is here. Time to set off on your own, steal what you can, and get out.
Welcome to Donald X's Infiltration, a game of corporate larceny for 2-6 players, published by Fantasy Flight Games.
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