Showing posts with label 7 Wonders Leaders. Show all posts
Showing posts with label 7 Wonders Leaders. Show all posts

Thursday, January 2, 2014

Debt, Diplomacy, and Deviousness (a review of 7 Wonders: Cities)

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It's easy to blend in when you're in the city. In the country everyone knows everybody. It's hard to carry out your subtle machinations among farmers. But in the city? There's so much activity, so much bustle, that you can traverse dark alleyways without notice. There are plenty of places to hide, even in plain sight. There are plenty of people to plan with, plenty of people to backstab. And there are plenty of opportunities for you to make your way to the top.

Enter the dark underworld of 7 Wonders in Cities.


Tuesday, December 31, 2013

Heads of State (a review of 7 Wonders: Leaders)

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Civilizations may be built on the sweaty backs of the workers, but they stick around through shrewd management at the top. You may be in command of the chariot of your civilization, but the the wheels of your victory will spin faster with the right foremen and -women in place. Micromanaging is what your workers need.

The Leaders expansion to 7 Wonders allows you to put powerful overseers like Caesar and Cleopatra to work for you.