One year ago today, I posted my first
review on iSlaytheDragon. What a busy year it’s been! As I take
stock over the last 365 days, I’m amazed at how much I've grown in this
hobby…or maybe, rather that should be how much it has sucked me in!
Like many other profiles I come across, my story begins with
playing a lot of board games in high school and college. Then I grew up, which most people
universally agree sucks. My buddies and
I went on in life (real life…not that
cheesy board game) to first jobs, new cities, and bills. I looked around and suddenly realized – I
have no friends! Well, none who were in
to board games, anyway. I got married, had kids, and eventually forgot all about board games.
Then, during a visit back home to my folks’ almost four
years ago, I discovered my old copy of Axis & Allies while rummaging
through the basement. The ceiling above
opened up, bathing the dark and musty concrete room with a heavenly light to the
sound of a sweet, angel choir! Well,
okay, maybe not. Actually I said, “Hey,
I remember this game. I wonder if my
boys would like it?”
They were both 7 at the time and in the first grade. I collected them and the game and eagerly opened
the box. Everything was as I remembered,
including that Russian bomber with the broken wing. No matter.
The Russians only ever buy infantry, anyway! The boys were excited, too, as we set up all
of the miniature army pieces. Then we
dove in…and summarily got bogged down worse than a Panzer in a Ukrainian
winter.
It seems I was a bit too ambitious. So what?
Then I remembered my dad had an old copy of Risk. We tried that to much more success and grew
from there. That was my boys’ initiation
into the hobby and my own re-introduction.
Then I decided to jump online and see if anything new happened to have developed
in the last fifteen years, or so. Oh,
boy! That led me to Board Game Geek and
an entirely new world!
Suffice it to say, I drowned in a sea of mirth. We (okay, I) bought our first “Euro” game, Citadels. We soon made our first bulk, online order –
you know, the ones where you spend enough money to get free shipping. I began gaming online at Yucata.de. We visited our first Friendly Local Gaming
Store, unfortunately not actually local, as there is none with a quality board
game selection. We attended a
convention. We even started a blog.
The blog was something that the kids and I liked to
experiment with. At first, they actively
participated. They took pictures, wrote
up their own insights into games, and dabbled into session reports – budding
Tom Vasels, each and every one. For me
it was a way to explore the hobby deeper, while contributing and participating
in the larger online community associated with it. Plus, I focused almost exclusively on how gaming relates to children, an approach I thought was completely novel
until after about a week of searching other websites. Indeed there really is nothing new under
the sun! Alas, the blogging novelty soon
wore off for my kids. They still want to
play games – they’re just not so interested in the extra, philosophical
expository, it turns out.
Then about a year after starting the blog, two foster girls
(ages 10 and 11) in our care left to return home. This changed our gaming dynamics
considerably. Instead of five people who
could play hobby games reasonably well, we were now down to three – still just
my boys and me. (Yes, unfortunately I
have one of those wives…) Interestingly, the disparity was more
profound than I realized at first. Most
of our games were geared toward five players and, while still playable with
only three, nonetheless played quite differently. Others just aren't that good with the lesser
complement. Now I could pull the trigger
on more four-player titles and not worry about leaving one of us out. (However, designers, please consider creating
games that accommodate more than four players!) Also, we could veer into more two-player-only
games, since opportunities for those situations became more common.
With the two girls leaving and my boys’ interest in the blog
waning, I debated whether to continue, stop, or do something else. I didn't necessarily want to drop it
completely. I enjoy writing, exploring
games, and connecting with the larger gaming community. But I also didn't want to it alone.
It was then I noted an open offer from @Futurewolfie and
@FarmerLenny to join the team here at iSlaytheDragon. This blog is way more professional – quite
understandable without any kids to pick up after. They were looking to expand, and I was
searching for something fresh and new. No doubt the stars were aligned for a grand amalgamation of gloriously
gaming goodness! Okay, so fine, we won’t
go that far. But with the ability to
create such dramatic gravitas and alliteration, I just had to keep writing.
The boys at the Dragon were actually crazy enough to give me
the keys to the Porsche, and the rest is history. Since that fateful day, we've added yet
another writer, Andrew, who broke our all-Illini cast, but at least we’re
keeping it Midwest. And there have been
other milestones to recount. Allow me to enumerate some that have been particularly and personally poignant.
▪ By the Numbers – I've written (33) of our
insightful, Pulitzer-quality game reviews, (8) of our insanely influential
“Guides to Gaming,” (4) ground-breaking interviews, a handful of miscellaneous
pieces, and then, well, this article – for whatever it’s worth!
I enjoy expounding on games.
My review philosophy has always been to analyze a game for what it’s
meant to be from the perspective of its intended audience. I rarely compare designs to other titles, and
then only for purpose of reference. I
will note whether a particular game has some fresh and innovative ideas or is
merely rehashing familiar mechanics in offering nothing new. But as much as possible, I review it from its
own lens.
The Guides to Gaming have been rewarding to write, as
well. I've only been in the hobby for a
few years, mostly play with my own family, and don’t have a large gaming budget. So researching and learning about the variety
and styles that the hobby has to offer and how those have developed over the years has
been fascinating. Hopefully our guides
have proven as helpful to you as they have to us!
▪ All the Little Birdies – Joining the team finally nudged
me to get on Twitter (@spielemitkinder,
if you’d like to follow). It was
something I had considered doing but never got around to. This finally gave me a good reason. It’s been fun interacting with various
people, all in 140 characters or less – some even famous! And it makes this old man look like he's “with the
times.”
▪ Swell People – I've gotten to meet, over the Internet, lots of cool folks. Twitter
has helped, but I've talked with designers, other bloggers/reviewers, and
readers of iSlaytheDragon. It’s been
cool to see those with similar tastes as my own and in similar gaming
circles – as well as other people of different interests, backgrounds,
and circumstances. So as not to risk
making anyone jealous, I’ll just tell you what I tell my kids. “You’re all my favorite.”
▪ Broader Horizons – In both knowledge and physical
collection, my stake in the hobby has broadened. I began with “Ameritrash”
titles dripping with theme and narrative. The more dice and chaos, the better.
However, I've gradually grown into more games from the “Euro” camp. I've come to appreciate their clean elegance
and reasoned sophistication. I still prefer
a good thematic patina on those, but I do enjoy more than just conquest and dice. And that taste for variety is rubbing off a bit on my boys, too.
▪ Swag – One of the perks to joining iSlaytheDragon is
getting review copies. So there’s that. It is both exciting and humbling at the same
time to get a free game in the mail that a publisher trusts me to treat fairly
and honestly. So I strive for objectivity,
and am never mean when pointing out parts that may not work in my opinion.
Reviewing games is a lot harder than it looks! |
Now, I’m not one to rest on my laurels merely to retire in
the accolades of fame and fortune already garnered. No, I have even more ambitious goals
for the next 365 days! Thanks to support
from my teammates here and the connections the website can open, I hope to
expand my horizons even further.
▪ Production – I want to keep the reviews coming at feverish pace! So I’m setting a
goal of 50 reviews in the next year. We'll see! And
since I cross-post them to Board Game Geek (spielemitkinder,
if you’d like a new geek buddy), that’ll put me over 100 reviews to earn the
coveted Golden Reviewer thumb microbadge! Then I can start charging for autograph requests! Right?
▪ iSlaytheDragon Meet-Up – Well, nothing probably too
formal. However, I must meet
face-to-face and game with these guys. Even with a passel of kids at home booking most of my schedule,
hopefully this will be the easiest goal to reach. Certain plans are already in the mix and
we’ll see if they pan out – otherwise a trip to the Windy City’s Western
suburbs may be in order.
▪ Conventional Gaming – I've noted already attending
a couple of smaller gaming cons. I’d
like to get to a larger one this next year. While GenCon is certainly attractive, it is also expensive and maybe too
massive for me. Something like Geekway to the West in St.
Louis may prove more beneficial and attainable. It’s closer, cheaper, casual, and not overwhelming.
▪ Let’s Make a Deal – Trading intrigues me. When it comes to game collections, more does
not equal better. Refining a collection
through trade is economical and sensible.
Not only that, but you’re giving back to the hobby by adding to another’s
shelves that which would only gather dust on yours. I hope to take advantage of this idea by
participating in a math trade, or simply finding some means to trade
straight-up individually with another.
▪ Gamers of the Round Table – Hopefully you can tell
that I love playing games with my kids.
But I would also like to expand my experience in the hobby by joining a
peer gaming group. I have a few
titles that I enjoy, but that my boys do not.
Before I let go of them in a trade, it would be nice to confirm that I
really will not have further opportunities to get those titles to the table. This will probably be one of the harder goals
to accomplish because I’m slightly introverted, my family keeps me extremely
busy, and there is only one regular group I've discovered in town, so far. But maybe this will be the year I reach out
and make that connection with a group of dedicated gamers.
Finally, I thought I would leave you with some personal reflection
in regards to the bulk of my dragon slaying participation. Of my own reviews for iSlaytheDragon, here are my favorites (by rank),
the one most surprising to me, and the one I felt was the most innovative.
FAVORITES:
Jambo
(My Rating: 9.5)
I said this is my favorite 2-player, go-to title. It feels like a CCG and has a great mixture
of interaction, strategy, and luck with just the right amount of variety in
card types. The action point mechanic
and trading system mesh well in this accessible card game.
Red
November (My Rating: 9)
I said this is a zany romp with lots of action and an
interesting, funny theme. The time track
mechanic is a little hard to grok, but this cooperative design has some nice
puzzle features and lots of chaotic laughs.
MOST SURPRISING:
Vampire
Empire (My Rating: 9)
I said this is one of the best 2-player only games of the
last few years. Its asymmetrical nature
and delicious interaction force players to approach the game very differently
depending on which side you take – bluffing for the vampires and deduction for
the humans. It also has a unique hand
management mechanic that sets its strategy apart from other card games.
MOST INNOVATIVE:
Skagway
(My Rating: 8.5)
I said this little-known Euro worker placement game infuses a
lot of Ameritrash elements – namely a strong Western theme and direct player
interaction. Plus, it takes traditional
worker placement formulas and twists it by giving the workers “personalities!” The individual worker traits respond differently to the board as players develop the town through their decisions, often
leading to workers taking extra actions.
End game scoring is also dependent on how the town develops. These two aspects create tons of
replayability and strategy.
Check them out, if you haven’t already. Or keep your eyes towards the future as
our site develops to serve you better. That's just as cool, too. Take it from me – you’ll like what we have in store for you. And most of all, I’m looking forward to
another year of slaying dragons!
Jason
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Jason
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Very cool, Jason. I'm only about a year into my "age of exploration", and a bit younger than you when I started, but it's been a fun ride and I'm looking forward to the future.
ReplyDeleteThanks, Dustin! We'd like to hear how you got into the hobby!
DeleteI hope you all can make it to Geekway to the West! I attended for the first time last year and had so much fun. I'd highly recommend it.
ReplyDeleteYou going again in 2014, Jamey?
Delete